Go Back   Servants of Fortuna Forums > Public > Chat
Register Roster Forum Members Calendar Arcade Chat Mark Forums Read

Reply
 
Thread Tools Display Modes
Old December 12th, 2013, 10:04   #1
makkert
Black Beast of Arghhhhhhh
 
makkert's Avatar
 
SoF Emeritus

Join Date: Aug 2005
Location: Holland
Posts: 4,601
Hearthstone thread

This forum can use a Hearthstone thread.


after playing only a handfull of games (10 or so), I come to the following early opinions:

The combat system is different then MtG, in that the defender can't choose what is attacked (minion / player).
The consequences from this fact are significant, as they completely aternate what is valuable as a card:

- direct damage spells (2 damage) are not as powerful as in MtG. they cause a 1 on 1 trade at best, or allow you to trade up (lower minion to higher minion). It doesnt have the function this has in MtG, where it gets rid of creatures with pesky abilities. if you want to get rid of a pesky ability, you can just attack it.

- the value of stealth and charge is simple: they garantuee a first attack. Charge has the higher value due to timing.

- on the lower end of the manaspectrum, pick high attack minions
- on the higher end of the manaspectrum, pick high defense minions.
both allow to to trade efficiently.

The hunter's ability is while strong, inflexible. games are decided often on boardcontrol, and that is not what this ability provides.
On contrast with this, i first thought the 1/1 minion ability as mediocre. 2 mana for 1/1 is not top of the bill efficiency. I changed my opinon quickly. This Kjeldoran Outpost provides it value in forcing the opponent to react, and regulary wasting boardwiping spells.

The situation i found most common as key to victory, is forcing your opponent to react to you. If you smack the opponent directly, and he plays defensively and trades minions to slow you down, you won the trade due to damaqge on the player.
Aggro pressure is very important in this game.
The exception is the mage, who really can pull of the control game. More so in constructed then in draft. Not sure how the place the mage in draft yet.


That's my first 2 cents.
__________________

Account GW2: Makkert.7968 toon: makkert
Quote:
Originally Posted by Crash Test View Post
My tactic is to confuse the enemy with my superior lack of logic.
makkert is offline   Reply With Quote
Old December 21st, 2013, 21:19   #2
Atra Culpa
Aggro Happy
 
Atra Culpa's Avatar
 
SoF Members

Join Date: Oct 2006
Location: Manchester, England
Posts: 2,113
I've got Harthstone set up to stream on Twitch when I'm up to it. DasFlume is my name there if anyone feels like giving it a watch.
__________________

BIG AGGRO, BIG PRIZES!
Atra Culpa.5012

Atra Pardalis Theurgical Atra
Atra Culpa is offline   Reply With Quote
Old December 21st, 2013, 21:19   #3
makkert
Black Beast of Arghhhhhhh
 
makkert's Avatar
 
SoF Emeritus

Join Date: Aug 2005
Location: Holland
Posts: 4,601
more wisdom:


most of the base decks you can do fairly ok with.
you win some, lose some.

The base Shaman deck however is godawful.
Winning with it is like winning the lottory.
it is that bad.
__________________

Account GW2: Makkert.7968 toon: makkert
Quote:
Originally Posted by Crash Test View Post
My tactic is to confuse the enemy with my superior lack of logic.

Last edited by makkert; December 23rd, 2013 at 22:14.
makkert is offline   Reply With Quote
Old December 23rd, 2013, 22:11   #4
makkert
Black Beast of Arghhhhhhh
 
makkert's Avatar
 
SoF Emeritus

Join Date: Aug 2005
Location: Holland
Posts: 4,601



setting the bar in arena.
__________________

Account GW2: Makkert.7968 toon: makkert
Quote:
Originally Posted by Crash Test View Post
My tactic is to confuse the enemy with my superior lack of logic.
makkert is offline   Reply With Quote
Old December 30th, 2013, 22:24   #5
makkert
Black Beast of Arghhhhhhh
 
makkert's Avatar
 
SoF Emeritus

Join Date: Aug 2005
Location: Holland
Posts: 4,601
I figured I continu my posting.
Why? Not to persuade, but share.
I think it is cool to share gaming experiences.

By now, I've become a decent arena player. I regulary get 6-3 to 8-3 in arena (w/l).
I still can't reach above this, my play still is lacking somewhere. While I can't pinpoint what my flaw is yet, my gutfeeling is that I pick a manacurve which is slightly too high normally.
Being behind in the early game has a tendency to force 2 things in Hearthstone:
1) if you are behind, you play defensively and trade creatures. Meanwhile he is pounding on you, and getting damage on you.
2) forces you to make plays that might not be ideal

Now, back too some play examples I've experienced.

scenario: warlock vs warlock
I have the early game, and pound away at my opponent. Midgame he gets the upper hand. The whole board is his, with around 5 minions on his site and 1 minion (2/3) on my side. I have one turn to play, on his turn he will kill me. I'm at 1 life, he is at 8.
My hand is pretty empty, and no apparant solution. I decide to play the long shot, without seeing if it will lead to somewhere.

I play


and draw....

attacked for 2 for the win.
__________________

Account GW2: Makkert.7968 toon: makkert
Quote:
Originally Posted by Crash Test View Post
My tactic is to confuse the enemy with my superior lack of logic.
makkert is offline   Reply With Quote
Old January 15th, 2014, 16:13   #6
Navis
Human Being
 
Navis's Avatar
 
SoF Emeritus

Join Date: Nov 2005
Location: Paris, France
Posts: 1,538
I've not tried Hearthstone yet but I've played Duel of Champions.
Is Hearthstone free to play too?
Has anyone tried both DoC and HS and could tell us what the differences/similarities are between these two games?
__________________

GW1: [Mo] Navis Atsukau | [A] Navis Swift | [Rt] Navis Seishin | [W] Sivan Star|[R] Anakha Akbar | [E] Guilwin Gray | [N] Moneva Myganne | [Me] Minala Mekhar | [P] Ilana Sloda | [D] Yaros Sloda
GW2: [W] Navis Swift | [En] Sivan Sokka | [G] Sivan Star | [Me] Navis Ciaran | Navis.1486
Navis is offline   Reply With Quote
Old January 16th, 2014, 21:44   #7
makkert
Black Beast of Arghhhhhhh
 
makkert's Avatar
 
SoF Emeritus

Join Date: Aug 2005
Location: Holland
Posts: 4,601
I have not played that game myself, but browsed your link.
I would say: yes, likewise.

Any turnbased cardgame has the same elements. Each is a bit different in what is powerful and what not, but principles remain the same.

Recently a new patch was released in HS, as well as a new ranked season.
This is the first time I play ranked. Rob is playing for the 2d season.
We agree on the following: the season is brutal after reset, with many players playing under their level. It does give you a challenge for sure!

I had a real struggle at lvl 17 (on a scale of 25 to 1, rank 25 to 20 being practice).
I played with a copy of a pro players deck, but after taking some time to think of what was beating me, i realised that the deck may work on top level meta, but not at the meta level i was playing.
I had to redesign the deck from base up.

This is what I came up with
2x Innervate
2x Claw
2x Wrath
1x Bloodmage Talnos
2x Loat Hoarder
2x Wild Pyromancer
1x Big Game Hunter
2x Earthen Ring Farseer
2x Harvest Golem
2x Swipe
1x Gnomish Inventor
2x Keeper of the Grove
1x Starfall
1x Azure Drake
2x Druid of the Claw
1x Faceless Manipulator
1x [Sylvanas Windrunner
1x [Ancient of Lore
1x Ragnaros
1x Cenarius

This deck does takes time to build up, but I'm pretty happy with it's current form.
It's legendary heavy, which is the big problem (4x)
Maybe i will consider later on a 2d Ancient of Lore. Maybe switch Cenarrius for Ysera. Don't know.

The deck has decent drawing power (loot hoarder, gnomish inventor, ancient of lore, azure drake (wrath I dont count)), it has great chances vs aggro decks (swipe, starfall, wild pyromancer which bounces off just about anything.
It has decent spell buffs (wild pyromancer in a way, bloodmage, azure drake)
It has decent removal (claw, wrath, the aforementioned vs aggro)

meta specific:
vs giants decks:
sylvanas, big game hunter, faceless

vs aggro
as mentioned before. you should have the upper hand. also note the heals (ancient of lore / earthen far seer)

In general, this deck has a decent chance against most decks. Most difficult match up so far is the slow-warlock giants deck. It is possible to beat (i have), but it is not easy.


Just broke into lvl 16. Still low, but it proves that my deckbuiilding skill is making progress.
__________________

Account GW2: Makkert.7968 toon: makkert
Quote:
Originally Posted by Crash Test View Post
My tactic is to confuse the enemy with my superior lack of logic.

Last edited by makkert; January 16th, 2014 at 23:00.
makkert is offline   Reply With Quote
Old January 19th, 2014, 00:53   #8
makkert
Black Beast of Arghhhhhhh
 
makkert's Avatar
 
SoF Emeritus

Join Date: Aug 2005
Location: Holland
Posts: 4,601
For Rob, since he helped me develop my Druid deck posted above
(changes: Cenarius --> Ysera; Sylvanas --> 2d Ancient of Lore. Will try that change out, but have faith it will pan out well after our discussions)

THis is a screenshot of my priest deck 'Buff Stuff' that i play casually for fun.
__________________

Account GW2: Makkert.7968 toon: makkert
Quote:
Originally Posted by Crash Test View Post
My tactic is to confuse the enemy with my superior lack of logic.

Last edited by makkert; January 19th, 2014 at 00:57.
makkert is offline   Reply With Quote
Old January 21st, 2014, 17:22   #9
makkert
Black Beast of Arghhhhhhh
 
makkert's Avatar
 
SoF Emeritus

Join Date: Aug 2005
Location: Holland
Posts: 4,601
as a result of recent patch update, an ugly deck has appeared.

It is like the IWAY variant within Hearthstone.
The aggro-hunter.

After throwing the cards toghether, it is suprising that you pretty much stomp everyone without the need to think much.

it revolves around stomping every turn as hard as possible, using the hunter abiility liberally whenever possible. It finishes games by unleash the Hounds + Timber Wolves normally, or a Kill Command.

Below the version i made in 2 minutes, which stomped just about everything.
Not long ago I would say Hunter is crap. That is because everything it did, a warlock could do better. Now, after the recent changes, hunter is the no.1 aggro deck.
the buzzard didnt really contribute much, in all honesty.





a possible counter might be the paladin with a lot of heals.
but that remains to be tested.
__________________

Account GW2: Makkert.7968 toon: makkert
Quote:
Originally Posted by Crash Test View Post
My tactic is to confuse the enemy with my superior lack of logic.

Last edited by makkert; January 21st, 2014 at 18:59.
makkert is offline   Reply With Quote
Old January 22nd, 2014, 03:00   #10
Robus
no alarms n no surprises
 
Robus's Avatar
 
Retired Victrix Members

Join Date: Oct 2005
Location: Manchester
Posts: 2,783
Send a message via AIM to Robus Send a message via MSN to Robus Send a message via Skype™ to Robus
I've modified my druid deck to pretty much destroy that deck now. Removed the 2 Spell breakers and added 2 oozes (makes popping their secrets not as big of a deal as it was before as it removes that pain in the ass weapon).

Added a 2nd healing touch, dropped the black knight in favor of ancient of war, this hasn't really done much as I've normally won before it seems valid to get it out.

Going to switch the loot hoarders for novice engineers again to make the misdirects less horrendous (plus that hunter deck runs owls which i've had dropped vs my loot hoarders which kind of sucks.

Pretty much want to have the absolute minimum number of creatures on the board to make the burst from a leeroy + unleash hounds + timber wolves as small as possible, even with only 1 creature out you can be taking around 20 damage in a turn vs it if they have kill command.

Druids of the claw are awesome vs it too as it forces them to blow kill command and often a minion to deal with them (the decks don't run deadly shot) from what I can gather.
_

Sadly this has made me a bit weaker vs paladins and priests where my extra silences were more likely to be valuable, is definitely stronger vs rogues and warriors though now and most early aggro, and really who isn't running aggro atm.
_

Paladin would also be my other choice in dealing with it, or even priest. The deck is pretty much useless vs a lot of taunt and healing and in my druid deck I'm running 6 cards capable of a combined total of 32 healing.
__________________


yesitsrob.8054

Last edited by Robus; January 22nd, 2014 at 03:03.
Robus is offline   Reply With Quote
Old April 27th, 2014, 17:51   #11
makkert
Black Beast of Arghhhhhhh
 
makkert's Avatar
 
SoF Emeritus

Join Date: Aug 2005
Location: Holland
Posts: 4,601
recently revisited Hearthstone.

For those that are unaware, a certain FrogDevourer roams that game as well from time to time.


mission: Arena 12-0
completed.
Attached Images
File Type: jpg Hearthstone_Screenshot_4.27.2014.11.28.36.jpg (16.6 KB, 12 views)
__________________

Account GW2: Makkert.7968 toon: makkert
Quote:
Originally Posted by Crash Test View Post
My tactic is to confuse the enemy with my superior lack of logic.
makkert is offline   Reply With Quote
Old April 30th, 2014, 18:32   #12
bsoltan
/flex
 
bsoltan's Avatar
 
SoF Councillors

Join Date: Jun 2007
Location: UK
Posts: 3,967
I've played this a few times now and it is actually quite good fun. I guess I shouldn't be surprised but I haven't played any card games like this before.

It is quite satisfying when the cards fall nicely to wipe out an apponent.

Shame the iPad version is pretty slow and a bit buggy.
bsoltan is offline   Reply With Quote
Old May 20th, 2014, 18:13   #13
bobrath
Squire Kaineng
 
bobrath's Avatar
 
SoF Members

Join Date: Jun 2008
Posts: 87
been dabbling with a few randomly created decks. Hovering around rank 19 - so I'll probably end up hunting down a few prepared decks and seeing how they vary from what I've randomly walked into.

One short note - I tried playing Shaman quite a bit with a very totem and taunt centric deck, and when it worked, it was a thing o beauty.... but it worked rarely.

Right now I'm playing around with a health boosting priest deck, just to see what happens (and then switching over to a murlock heavy warrior for giggles)
__________________
bobrath is offline   Reply With Quote
Old August 16th, 2014, 21:18   #14
makkert
Black Beast of Arghhhhhhh
 
makkert's Avatar
 
SoF Emeritus

Join Date: Aug 2005
Location: Holland
Posts: 4,601
been a while.


here is an ARENA run i had.

2 x Stalag
1 x Feugen

the dream on turn 7.
Attached Images
File Type: jpg thedreamturn7.jpg (101.4 KB, 10 views)
__________________

Account GW2: Makkert.7968 toon: makkert
Quote:
Originally Posted by Crash Test View Post
My tactic is to confuse the enemy with my superior lack of logic.
makkert is offline   Reply With Quote
Old August 18th, 2014, 16:39   #15
bsoltan
/flex
 
bsoltan's Avatar
 
SoF Councillors

Join Date: Jun 2007
Location: UK
Posts: 3,967
I've started playing a bit more over the weekend. I've levelled just over half the heroes to 10 now and got some standard decks.

I'm quite enjoying random plays but it becomes apparent there is a bit more technicality to it such as understanding what cards your opponent may have left or what they could play next based on Mana pool vs what you have to play in your situation.

Makkert had you played many card games like this before Hearthstone?

It is new mechanics to me so I'm trying to work out the best way to start.
bsoltan is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT +1. The time now is 21:53.


Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.