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Old March 31st, 2014, 13:03   #18
Greyhart
Fierce Echovald
 
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Join Date: Jun 2005
Location: Lincolnshire, UK
Posts: 576
The change to the loot is of course a concern. However the problem with MMO economies is that the supply of legal tender is not limited.

Therefore they suffer from inflation. I wonder if anyone has done and inflation rate calculation on GW2?

this problem always results in casual players being less well off than hardcore players. that however is only right.

As long as the there isn't a major imbalance I am fine with it.

If I am not happy well I'd say I've had my monies worth out of the game.
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